Version 2 vs 5
Version 2 vs 5
Edits
Edits
- Edit by Armanelgtron, Version 5
- Nov 11 2021 11:44 PM
- Edit by Armanelgtron, Version 2
- Jun 30 2020 5:20 PM
- ·Better formatting and fixed links
Edit Older Version 2... | Edit Current Version 5... |
Content Changes
Content Changes
# Features
The list of features and any other that make sty+ct+ap **special**. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])
Skip to...
* [[./#client-side | Client Side]]
* [[./#server-side | Server Side]]
* [[./#others | Both]]
## Client Side
* [[../console_commands#tab-completion | Tab Completion]] of names or commands in chat. Similar to 0.4
* Added to "Special Menu" of sty+ct+ap client build.
* Can tab complete in color or standard.
* Using /admin will result in commands filing up
* Using /team /msg /shout will result in filling executed text with a person's name closely matching it.`
* Also works for local commands for "Con: ".
* [[../console_commands#highlight-name | Highlight Own Name]] in string when your name appears in chat string sent by somebody else.
* Taken directly from 0.4 Trunk Version.
* Added to "Special Menu" of sty+ct+ap client build.
* `*` is added to the front of player name when viewing scoreboard. This indicates that player is either chatting or idle.
* Chat message indications:
* `*DEAD*` is added to the front of chat string of players that are dead (including yourself). Doesn't apply to spectators though.
* `*SPEC*` is added in front of players in spectator mode.
* [[../console_commands#silence-enemies | Silence Enemies]] from 0.4
* [[../console_commands#enable-mates-casing | Enabling Mates Casing]] which was due to phytotron's complaint.
* 0.4 Trunk Version has taken it now.
* [[../console_commands#custom-teamname-commands | Custom Team names]] was taken from 0.4 Trunk Version.
* I fixed an error that occurs after a player logged into their authority account.
* [[../console_commands#hide-cycles | Hide Cycles/Walls]] was a new implementation to the game.
* Users can activate/deactivate them through the "Special Setup" menu option or through the use of the console commands
* This feature is basically to hide the cycles/tails of players on the grid while the use is also alive.
* [Save/Load CFG Settings](forums/client_feature_save_cfg_settings_pg1.html)
## Server Side
* Rotation of maps and config files depending on [[../console_commands#rotation-type | ROTATION_TYPE]].
* Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.
* Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).
* When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.
* View the list of chat commands [[../console_commands#commands | here]].
* Racing with timer, works if you set [[../console_commands#race-timer-enabled-0-1 | RACE_TIMER_ENABLED]] to 1.
* [[../console_commands#collapse-destroy-commands | Collapse/Destroy]] zones by their name or id.
* [[../console_commands#custom-commands | Custom Console Message]] which is quite useful for users bored of appending messages to console_message.
* [[../console_commands#display-map-commands | Display Map Details]] which is handy to know what map you're playing in.
* [[../console_commands#soccer-commands | Soccer Style]] which is quite similar to the real life soccer games.
* Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml
* This feature could still be buggy since it was not fully tested
* [[../console_commands#shot-commands | Shooting at base]] will not respawn teammates/enemies.
* [[../console_commands#deadly-commands | Deadly Explosions]] which was taken from dlh's branch in launchpad for 0.4 Trunk Version.
* [[../console_commands#cycle-rubber-deplete-commands | Rubber Deplete Commands]]. Depending on the commands that are enabled, a player's rubber will deplete.
* If all commands are disabled (set to 0) then you could achieve immortal rubber and life at the same time.
See also: [[../chat_commands | Chat Commands]] for more
## Others
* Alpha Project (sty+ct+ap) has it's own map DTD with [map-0.2.9_styctap_vX.dtd](./styctap_dtd.html) located in Lover-Boy resource folder.
* The dtd contains a lot of very interesting and fascinating features.
* Check out Lover-Boy/example-1.0.0.aamap.xml on how it works.
* Error logging.
* Any errors detected in Login will be stored in "./var/errors/login_errors.txt".
* Multiple Colors in screen name of players is now allowed. Obviously it will not be in a server with filter enabled. Works both Client end and Server end but only if client is a sty+ct+ap version.
* Updated [[../console_commands#spawn-zone | SPAWN_ZONE]] options.
* New Zone types:
* acceleration - When a player enter into this zone, it automatically accelerates their speed.
* speed - When a player enter into this zone, it makes the player travel at specified/constant speed before returning to normal speeds.
* rubberAdjust - Set the player's rubber at constant as long as they remain inside the zone.
* object - Simply put, a zone without purpose but can do things which the target zone cannot do. For instance, follow a player like zombieOwner. Typically used in scripts.
# Features
The list of features and any other that make sty+ct+ap **special**. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])
Skip to...
* [[./#client-side | Client Side]]
* [[./#server-side | Server Side]]
* [[./#others | Both]]
## Client Side
* [[../console_commands#tab-completion | Tab Completion]] of names or commands in chat. Similar to 0.4
* Added to "Special Menu" of sty+ct+ap client build.
* Can tab complete in color or standard.
* Using /admin will result in commands filing up
* Using /team /msg /shout will result in filling executed text with a person's name closely matching it.`
* Also works for local commands for "Con: ".
* [[../console_commands#highlight-name | Highlight Own Name]] in string when your name appears in chat string sent by somebody else.
* Taken directly from 0.4 Trunk Version.
* Added to "Special Menu" of sty+ct+ap client build.
* `*` is added to the front of player name when viewing scoreboard. This indicates that player is either chatting or idle.
* Chat message indications:
* `*DEAD*` is added to the front of chat string of players that are dead (including yourself). Doesn't apply to spectators though.
* `*SPEC*` is added in front of players in spectator mode.
* [[../console_commands#silence-enemies | Silence Enemies]] from 0.4
* [[../console_commands#enable-mates-casing | Enabling Mates Casing]] which was due to phytotron's complaint.
* 0.4 Trunk Version has taken it now.
* [[../console_commands#custom-teamname-commands | Custom Team names]] was taken from 0.4 Trunk Version.
* I fixed an error that occurs after a player logged into their authority account.
* [[../console_commands#hide-cycles | Hide Cycles/Walls]] was a new implementation to the game.
* Users can activate/deactivate them through the "Special Setup" menu option or through the use of the console commands
* This feature is basically to hide the cycles/tails of players on the grid while the use is also alive.
* [Save/Load CFG Settings](https://www.armanelgtron.tk/styctap/forums/client_feature_save_cfg_settings_pg1.html)
## Server Side
* Rotation of maps and config files depending on [[../console_commands#rotation-type | ROTATION_TYPE]].
* Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.
* Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).
* When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.
* View the list of chat commands [[../console_commands#commands | here]].
* Full racing with times and a timer is supported when turning on [[../console_commands#race-timer-enabled-0-1 | RACE_TIMER_ENABLED]] to 1.
* [[../console_commands#collapse-destroy-commands | Collapse/Destroy]] zones by their name or id.
* [[../console_commands#custom-commands | Custom Console Message]] which is quite useful for users bored of appending messages to console_message.
* [[../console_commands#display-map-commands | Display Map Details]] which is handy to know what map you're playing in.
* [[../console_commands#soccer-commands | Soccer Style]] which is quite similar to the real life soccer games.
* Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml
* This feature could still be buggy since it was not fully tested
* [[../console_commands#shot-commands | Shooting at base]] does not have to respawn teammates/enemies.
* [[../console_commands#deadly-commands | Deadly Explosions]] which was taken from dlh's branch in launchpad for 0.4 Trunk Version.
* [[../console_commands#cycle-rubber-deplete-commands | Rubber Deplete Commands]]. Depending on the commands that are enabled, a player's rubber will deplete.
* If all commands are disabled (set to 0) then you could achieve immortal rubber and therefore never be core dumped :)
See also: [[../chat_commands | Chat Commands]] for more
## Others
* Alpha Project (sty+ct+ap) has it's own map DTD with [map-0.2.9_styctap_vX.dtd](./styctap_dtd.html) located in Lover-Boy resource folder.
* The dtd contains a lot of very interesting and fascinating features.
* Check out Lover-Boy/example-1.0.0.aamap.xml on how it works.
* Error logging.
* Any errors detected in Login will be stored in "./var/errors/login_errors.txt".
* Multiple Colors in screen name of players is now allowed.
* This is supported in both +ap clients and servers, however the server must support it.
* sty+ct+ap the client will also allow entry of infinite color codes into the name within the menu. (Other clients will still accept additional color codes under `PLAYER_1` and similar entries, but not in the menu.)
* This means your name may be truncated if you enter a server which doesn't support the filter. I may think of a workaround in the future. (probably by looking at the server version, which wouldn't be perfect either)
* Updated [[../console_commands#spawn-zone | SPAWN_ZONE]] options.
* New Zone types:
* acceleration - When a player enter into this zone, it automatically accelerates their speed.
* speed - When a player enter into this zone, it makes the player travel at specified/constant speed before returning to normal speeds.
* rubberAdjust - Set the player's rubber at constant as long as they remain inside the zone.
* object - Simply put, a zone without purpose but can do things which the target zone cannot do. For instance, follow a player like zombieOwner. Typically used in scripts.
# Features
The list of features and any other that make sty+ct+ap **special**. (alt title: why you should choose sty+ct+ap over sty+ct [or other versions])
Skip to...
* [[./#client-side | Client Side]]
* [[./#server-side | Server Side]]
* [[./#others | Both]]
## Client Side
* [[../console_commands#tab-completion | Tab Completion]] of names or commands in chat. Similar to 0.4
* Added to "Special Menu" of sty+ct+ap client build.
* Can tab complete in color or standard.
* Using /admin will result in commands filing up
* Using /team /msg /shout will result in filling executed text with a person's name closely matching it.`
* Also works for local commands for "Con: ".
* [[../console_commands#highlight-name | Highlight Own Name]] in string when your name appears in chat string sent by somebody else.
* Taken directly from 0.4 Trunk Version.
* Added to "Special Menu" of sty+ct+ap client build.
* `*` is added to the front of player name when viewing scoreboard. This indicates that player is either chatting or idle.
* Chat message indications:
* `*DEAD*` is added to the front of chat string of players that are dead (including yourself). Doesn't apply to spectators though.
* `*SPEC*` is added in front of players in spectator mode.
* [[../console_commands#silence-enemies | Silence Enemies]] from 0.4
* [[../console_commands#enable-mates-casing | Enabling Mates Casing]] which was due to phytotron's complaint.
* 0.4 Trunk Version has taken it now.
* [[../console_commands#custom-teamname-commands | Custom Team names]] was taken from 0.4 Trunk Version.
* I fixed an error that occurs after a player logged into their authority account.
* [[../console_commands#hide-cycles | Hide Cycles/Walls]] was a new implementation to the game.
* Users can activate/deactivate them through the "Special Setup" menu option or through the use of the console commands
* This feature is basically to hide the cycles/tails of players on the grid while the use is also alive.
* [Save/Load CFG Settings](https://www.armanelgtron.tk/styctap/forums/client_feature_save_cfg_settings_pg1.html)
## Server Side
* Rotation of maps and config files depending on [[../console_commands#rotation-type | ROTATION_TYPE]].
* Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.
* Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).
* When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.
* View the list of chat commands [[../console_commands#commands | here]].
* R* Full racing with timer, works if you sets and a timer is supported when turning on [[../console_commands#race-timer-enabled-0-1 | RACE_TIMER_ENABLED]] to 1.
* [[../console_commands#collapse-destroy-commands | Collapse/Destroy]] zones by their name or id.
* [[../console_commands#custom-commands | Custom Console Message]] which is quite useful for users bored of appending messages to console_message.
* [[../console_commands#display-map-commands | Display Map Details]] which is handy to know what map you're playing in.
* [[../console_commands#soccer-commands | Soccer Style]] which is quite similar to the real life soccer games.
* Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml
* This feature could still be buggy since it was not fully tested
* [[../console_commands#shot-commands | Shooting at base]] will notdoes not have to respawn teammates/enemies.
* [[../console_commands#deadly-commands | Deadly Explosions]] which was taken from dlh's branch in launchpad for 0.4 Trunk Version.
* [[../console_commands#cycle-rubber-deplete-commands | Rubber Deplete Commands]]. Depending on the commands that are enabled, a player's rubber will deplete.
* If all commands are disabled (set to 0) then you could achieve immortal rubber and life at the same time.therefore never be core dumped :)
See also: [[../chat_commands | Chat Commands]] for more
## Others
* Alpha Project (sty+ct+ap) has it's own map DTD with [map-0.2.9_styctap_vX.dtd](./styctap_dtd.html) located in Lover-Boy resource folder.
* The dtd contains a lot of very interesting and fascinating features.
* Check out Lover-Boy/example-1.0.0.aamap.xml on how it works.
* Error logging.
* Any errors detected in Login will be stored in "./var/errors/login_errors.txt".
* Multiple Colors in screen name of players is now allowed.
* This is supported in both +ap clients and servers, however the server must support it.
* sty+ct+ap the client will also allow entry of infinite color codes into the name within the menu. (Other clients will still accept additional color codes under `PLAYER_1` and similar entries, but not in the menu.)
* This means your name may be truncated if you enter a server which doesn't support the filter. I may think of a workaround in the future. Obviously it will not be in a(probably by looking at the server with filter enabled.version, Works both Client end and Server end but only if client is a sty+ct+ap version.which wouldn't be perfect either)
* Updated [[../console_commands#spawn-zone | SPAWN_ZONE]] options.
* New Zone types:
* acceleration - When a player enter into this zone, it automatically accelerates their speed.
* speed - When a player enter into this zone, it makes the player travel at specified/constant speed before returning to normal speeds.
* rubberAdjust - Set the player's rubber at constant as long as they remain inside the zone.
* object - Simply put, a zone without purpose but can do things which the target zone cannot do. For instance, follow a player like zombieOwner. Typically used in scripts.