# Features
The list of features and any other that make sty+ct+ap **special**.
<nav id="TOC">
* [Client Side](#client-side)
* [Server Side](#server-side)
* [Others](#others)
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## Client Side
`*|` [`Tab` `Completion`](./console_commands.html#tab_completion) `of names or commands in chat.`
`# This version is slightly different to the one uses in 0.4 Trunk Version.`
`# Added to "Special Menu" of sty+ct+ap client build.`
`# Using /admin will result in commands filing up`
`# Using /team /msg /shout will result in filling executed text with a person's name closely matching it.`
`# Also works for local commands for "Con: ".`
`*|` [`Highlight` `Own` `Name`](./console_commands.html#highlight_name) `in string when your name appears in chat string sent by somebody else.`
`# Taken directly from 0.4 Trunk Version.`
`# Added to "Special Menu" of sty+ct+ap client build.`
`*| * is added to the front of player name when viewing scoreboard. This indicates that player is either chatting or idle.`
`*| *DEAD* is added to the front of chat string of players that are dead (including yourself). Doesn't apply to spectators though.`
`*|` [`Silence` `Enemies`](./console_commands.html#silence_enemies) `taken from 0.4 Trunk Version.`
`*|` [`Enabling` `Mates` `Casing`](./console_commands.html#enable_mates_casing) `which was due to phytotron's complaint.`
`# 0.4 Trunk Version has taken it now.`
`*|` [`Custom` `Team` `names`](./console_commands.html#custom-teamname-commands) `was taken from 0.4 Trunk Version.`
`# I fixed an error that occurs after a player logged into their authority account.`
`*|` [`Hide` `Cycles/Walls`](./console_commands.html#hide_cycles) `was a new implementation to the game.`
`# Users can activate/deactivate them through the "Special Setup" menu option or through the use of the console commands`
`# This feature is basically to hide the cycles/tails of players on the grid while the use is also alive.`
`*|` [`Save/Load` `CFG` `Settings`](forums/client_feature_save_cfg_settings_pg1.html)
## Server Side
`*| Rotation of maps and config files depending on` [`ROTATION_TYPE`](./console_commands.html#rotation_type)`.`
`*| Storage of maps and config files for non-rotation purposes. Can only be called upon by queueing.`
`*| Queueing of maps and config files. Chat commands as well (/mq for queueing maps and /cq for queueing config files).`
`# When the queue is full, normal rotation will halt and will continue as soon as the queue is empty.`
`# View the list of chat commands` [`here`](./console_commands.html#commands)`.`
`*| Racing with timer, works if you set` [`RACE_TIMER_ENABLED`](./console_commands.html#race_timer_enabled-01) `to 1.`
`*|` [`Collapse/Destroy`](./console_commands.html#collapse-destroy-commands) `zones by their name or id.`
`*|` [`Custom` `Console` `Message`](./console_commands.html#custom_-commands) `which is quite useful for users bored of appending messages to console_message.`
`*|` [`Display` `Map` `Details`](./console_commands.html#display_map_-commands) `which is handy to know what map you're playing in.`
`*|` [`Soccer` `Style`](./console_commands.html#soccer-commands) `which is quite similar to the real life soccer games.`
`# Map is located in the resource: Lover-Boy/soccer-1.0.0.aamap.xml`
`# This feature could still be buggy since it was not fully tested`
`*|` [`Shooting` `at` `base`](./console_commands.html#shot_-commands) `will not respawn teammates/enemies.`
`*|` [`Deadly` `Explosions`](./console_commands.html#deadly_-commands) `which was taken from dlh's branch in launchpad for 0.4 Trunk Version.`
`*|` [`Rubber` `Deplete` `Commands`](./console_commands.html#cycle_rubber_deplete_-commands)`. Depending on the commands that are enabled, a player's rubber will deplete.`
`# If all commands are disabled (set to 0) then you could achieve immortal rubber and life at the same time.`
`*|` [`Chat` `Commands`](./chat_commands.html "wikilink")
## Others
`*| Alpha Project (sty+ct+ap) has it's own map DTD with` [`map-0.2.9_styctap_vX.dtd`](./styctap_dtd.html "wikilink") `located in Lover-Boy resource folder.`
`# The dtd contains a lot of very interesting and fascinating features.`
`# Check out Lover-Boy/example-1.0.0.aamap.xml on how it works.`
`*| Error logging.`
`# Any errors detected in Logging will be stored in your "./var/errors/login_errors.txt".`
`*| Multiple Colors in screen name of players is now allowed. Obviously it will not be in a server with filter enabled. Works both Client end and Server end but only if client is a sty+ct+ap version.`
`*| Updated` [`SPAWN_ZONE`](./console_commands.html#spawn_zone "wikilink") `options.`
`*| New Zone types:`
`# acceleration - When a player enter into this zone, it automatically accelerates their speed.`
`# speed - When a player enter into this zone, it makes the player travel at specified/constant speed before returning to normal speeds.`
`# rubberadjust - Set the player's rubber at constant as long as they remain inside the zone.`
`# object - Simply put, a zone without purpose but can do things which the target zone cannot do. For instance, follow a player like zombieOwner.`