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index.html
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<!DOCTYPE html>
<
html
>
<
head
>
<
title
id
=
"progtitle"
>
3DCycles
</
title
>
<
link
rel
=
"icon"
type
=
"image/x-icon"
href
=
"favicon.ico"
/>
<
link
rel
=
"stylesheet"
type
=
"text/css"
href
=
"styles/main.css?"
/>
<
link
rel
=
"stylesheet"
type
=
"text/css"
href
=
"styles/arma.css"
/>
<
script
type
=
"text/javascript"
src
=
"test.js"
></
script
>
<
meta
content
=
'width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0'
name
=
'viewport'
/>
<
script
type
=
"text/javascript"
src
=
"scripts/lib/Three.js"
></
script
>
<!-- webgl framework -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/legacy/Projector.js"
></
script
>
<!-- needed for softwarerenderer -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/legacy/SoftwareRenderer.js"
></
script
>
<!-- canvas renderer for older browsers -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/Detector.js"
></
script
>
<!--//detects webgl renderer -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/OBJExporter.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/lib/OBJLoader.js"
></
script
>
<!-- webgl framework addon for obj loading -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/rAF.js"
></
script
>
<!-- requestAnimationFrame shim/polyfill -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/OrbitControls.js"
></
script
>
<!-- camera orbit -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/SceneUtils.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/lib/xmllint.js"
></
script
>
<!-- XML verification -->
<
script
type
=
"text/javascript"
src
=
"scripts/functions-head.js"
></
script
>
<!-- predefined functions that can be in head -->
<
script
type
=
"text/javascript"
src
=
"scripts/lib/buffer-loader.js"
></
script
>
<!-- buffer loader for sound -->
<
script
type
=
"text/javascript"
src
=
"scripts/sound.js"
></
script
>
<!-- loading sound files -->
</
head
>
<
body
>
<
div
id
=
"inputbuttons"
>
<
button
class
=
"cancel"
onclick
=
'keyboardKeyDown({keyCode:27});'
>
Cancel input
</
button
>
<
button
class
=
"bindtoesc"
onclick
=
"keyboardKeyDown({keyCode:27,forceHACK:true});"
>
Bind to Escape key
</
button
>
</
div
>
<
div
id
=
"input"
>
<
span
>
Say:
</
span
>
<
input
type
=
"text"
class
=
"fakemenu-active"
onblur
=
"if(engine.inputState.substr(0,5)=='input')keyboardKeyDown({keyCode:27})"
/>
</
div
>
<
div
id
=
"menu-tooltip"
></
div
>
<
div
id
=
"menu"
class
=
"noselect mainbg_img"
><
h1
>
3DCycles is loading...
</
div
>
<
pre
id
=
"console"
><
span
><
br
></
span
></
pre
>
<
span
id
=
"HUD"
style
=
"opacity:0"
>
<
div
id
=
"gui_stats"
class
=
"noselect"
>
FPS :
<
span
name
=
"current_framerate"
precision
=
"0"
></
span
><
br
>
(
<
span
name
=
"current_pos_x_adj"
precision
=
"2"
></
span
>
,
<
span
name
=
"current_pos_y_adj"
precision
=
"2"
></
span
>
)
<
br
>
<!--(<span name="current_angle_x" precision="2"></span>,<span name="current_angle_y" precision="2"></span>)<br>-->
<!--Vel: <span name="player_speed" precision="1"></span><br>-->
<!--Time: <span name="current_time" precision="1"></span><br>-->
F:
<
span
name
=
"dist_to_impact_front"
precision
=
"2"
></
span
><
br
>
F:
<
span
name
=
"time_to_impact_front"
precision
=
"2"
></
span
>
s
<
br
>
L:
<
span
name
=
"dist_to_impact_left"
precision
=
"2"
></
span
><
br
>
L:
<
span
name
=
"time_to_impact_left"
precision
=
"2"
></
span
>
s
<
br
>
R:
<
span
name
=
"dist_to_impact_right"
precision
=
"2"
></
span
><
br
>
R:
<
span
name
=
"time_to_impact_right"
precision
=
"2"
></
span
>
s
<
br
>
<
canvas
id
=
"canvas"
style
=
"position:absolute;right:0;width:200px;"
></
canvas
>
</
div
>
<
div
id
=
"game_stats"
class
=
"noselect"
style
=
"opacity:0"
>
<
div
style
=
"color:white;position:fixed;bottom:4px;left:0;right:0"
>
<
div
style
=
"text-align:center"
>
0
<
div
class
=
"notprogressbar"
style
=
"text-align:center;position:absolute"
>
<
span
name
=
"player_speed"
toprecision
=
2
></
span
>
</
div
>
<
div
class
=
"progressbar"
>
<
div
name
=
"player_speed"
class
=
"progress"
style
=
"background:white"
></
div
>
</
div
>
<
span
name
=
"max_speed"
precision
=
2
></
span
>
<
div
style
=
"text-align:center"
>
Speed
</
div
>
</
div
>
</
div
>
<
div
style
=
"color:white;position:fixed;bottom:4px;left:1%"
>
0
<
div
class
=
"progressbar"
style
=
"text-align:center"
>
<
div
name
=
"player_rubber"
class
=
"progress"
bgcolorgrad
=
"0,15,0;15,0,0"
></
div
>
</
div
>
<
span
name
=
"cycle_rubber"
toprecision
=
1
></
span
>
<
div
style
=
"text-align:center"
><
span
name
=
"player_rubber"
precision
=
1
toprecision
=
2
></
span
></
div
>
</
div
>
<
div
style
=
"color:white;position:fixed;bottom:4px;right:1%"
>
0
<
div
class
=
"progressbar"
style
=
"text-align:center"
>
<
div
name
=
"player_brake"
class
=
"progress"
bgcolorgrad
=
"15,0,0;0,15,0"
></
div
>
</
div
>
1
<
div
style
=
"text-align:center"
>
Brake
</
span
></
div
>
</
div
>
</
div
>
<
div
id
=
"scoreboard"
>
<
table
style
=
"width:100%"
>
<
thead
>
<
tr
><
th
>
<
span
style
=
"color:#f80"
>
Name:
</
span
></
th
><
th
>
Alive:
</
th
><
th
>
Score:
</
th
><
th
>
Ping:
</
th
><
th
>
Team:
</
th
></
tr
>
</
thead
>
<
tbody
>
<!--<tr><td> Test</td><td>huh</td><td>0</td><td>0</td><tr>-->
</
tbody
>
</
table
>
</
div
>
</
span
>
<
div
id
=
"centerMessage"
>
</
div
>
<
script
type
=
"text/javascript"
src
=
"scripts/input.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/menu.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/config.js"
></
script
>
<!-- configuration + local storage -->
<
script
type
=
"text/javascript"
src
=
"scripts/zone.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/player.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/team.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/ai.js"
></
script
>
<
script
type
=
"text/javascript"
src
=
"scripts/functions-body.js"
></
script
>
<!-- body functions -->
<
script
type
=
"text/javascript"
src
=
"scripts/buildObjects.js"
></
script
>
<!-- builds usable scene objects -->
<
script
type
=
"text/javascript"
src
=
"scripts/init.js"
></
script
>
<!-- initializes render -->
<
script
type
=
"text/javascript"
src
=
"scripts/game.js"
></
script
>
<!-- game -->
<
script
type
=
"text/javascript"
src
=
"scripts/render.js"
></
script
>
<!-- render loop functions -->
<
script
type
=
"text/javascript"
src
=
"scripts/network.js"
></
script
>
<!-- network test -->
</
body
>
</
html
>
File Metadata
Details
Attached
Mime Type
text/html
Expires
Sat, Aug 2, 7:24 PM (1 w, 2 d ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
11739
Attached To
rTDCWEB 3DCycles Web
Event Timeline
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