diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..9cf1062 --- /dev/null +++ b/LICENSE @@ -0,0 +1,19 @@ +MIT License + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/README.md b/README.md new file mode 100644 index 0000000..45243d0 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# armagetron-snake +Simple snake game in Armagetron diff --git a/script.py b/script.py new file mode 100755 index 0000000..02ede5f --- /dev/null +++ b/script.py @@ -0,0 +1,55 @@ +#!/usr/bin/python3 +""" +Simple armagetron snake script, MIT licensed + +Copyright 2018 Glen Harpring + +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +""" +# This script will only work in +ap. Sorry! + +# user config +growtime = 3 #time between growth +growby = 5 #how much to grow +# end user config + +import random, math +players = []; getnamebyteam = {}; colorname = {} +length = 0 +while True: + event = input('') + split = event.split(" ") + if split[0] == "ROUND_COMMENCING" or split[0] == "GAME_END": + players = []; getnamebyteam = {} + print("START_NEW_MATCH") + if split[0] == "NEW_ROUND": + length = 0 + if split[0] == "PLAYER_COLORED_NAME": + colorname[split[1]] = ' '.join(split[2:]) + if split[0] == "ONLINE_PLAYER": + try: + getnamebyteam[split[9]] = split[1] + except IndexError: + pass + if split[0] == "CYCLE_CREATED": + print("SPAWN_ZONE fortress "+split[6]+" "+split[2]+" "+split[3]+" 10 0") + players.append(split[1]) + if split[0] == "CYCLE_DESTROYED": + players.remove(split[1]) + if split[0] == "BASEZONE_CONQUERED": + try: + player = getnamebyteam[split[1]] + print("ADMIN_KILL_MESSAGE 0\nKILL "+player+"\nADMIN_KILL_MESSAGE 1") + print("CONSOLE_MESSAGE "+colorname[player]+"0xRESETT was killed for letting their zone collapse.") + except LookupError: + pass + if split[0] == "GAME_TIME": + if math.floor(float(split[1])/growtime)*growtime == float(split[1]): + length += growby + print("CYCLE_WALLS_LENGTH "+str(length)) + for player in players: + print("ADD_SCORE_PLAYER "+player+" 1") diff --git a/settings_custom.cfg b/settings_custom.cfg new file mode 100644 index 0000000..55bf120 --- /dev/null +++ b/settings_custom.cfg @@ -0,0 +1,313 @@ +# Based on vov's sumobar config. Modified for the snake server. + +# Reset all physics to default +######################################################################################## +# Base CFG file for game play +# Durf's file with additions from vov + +ARENA_AXES 4 +DOUBLEBIND_TIME -10 +EXTRA_ROUND_TIME 0 +FINISH_TYPE 2 +GAME_TIMEOUT 10 +GAME_TYPE 1 +GOAL_ROUND_END 1 +RESPAWN_TIME -1 +SIZE_FACTOR 0 +SPEED_FACTOR 0 +TIME_FACTOR 1 +LIMIT_ROUNDS 10 +LIMIT_SCORE 100 +LIMIT_SETS 1 +LIMIT_TIME 30 +AI_IQ 50 +AUTO_AIS 0 +AUTO_IQ 0 +NUM_AIS 0 +WIN_ZONE_DEATHS 0 +WIN_ZONE_EXPANSION 1 +WIN_ZONE_INITIAL_SIZE 5 +WIN_ZONE_MIN_LAST_DEATH 30 +WIN_ZONE_MIN_ROUND_TIME 60 +WIN_ZONE_RANDOMNESS 0.8 +BALL_AUTORESPAWN 1 +BALL_CYCLE_ACCEL_BOOST 0 +BALL_KILLS 0 +BALLS_BOUNCE_ON_CYCLE_WALLS 0 +BALLS_INTERACT 0 +BALL_SPEED_DECAY 0 +BALL_TEAM_MODE 0 +BASE_ENEMY_KILL 0 +BASE_ENEMY_RESPAWN 0 +BASE_RESPAWN 0 +BASE_RESPAWN_REMIND_TIME -1 +PLAYER_CHAT_WAIT_MAX 0 +PLAYER_CHAT_WAIT_TEAMLEADER 1 +SPAWN_WINGMEN_BACK 2.2029 +SPAWN_WINGMEN_SIDE 2.75362 +EXPLOSION_RADIUS 4 +CYCLE_ACCEL 10 +CYCLE_ACCEL_ENEMY 1 +CYCLE_ACCEL_OFFSET 2 +CYCLE_ACCEL_RIM 0 +CYCLE_ACCEL_SELF 1 +CYCLE_ACCEL_SLINGSHOT 1 +CYCLE_ACCEL_TEAM 1 +CYCLE_ACCEL_TUNNEL 1 +CYCLE_BOOST_ENEMY 0 +CYCLE_BOOST_RIM 0 +CYCLE_BOOST_SELF 0 +CYCLE_BOOST_TEAM 0 +CYCLE_BOOSTFACTOR_ENEMY 1 +CYCLE_BOOSTFACTOR_RIM 1 +CYCLE_BOOSTFACTOR_SELF 1 +CYCLE_BOOSTFACTOR_TEAM 1 +CYCLE_BRAKE 30 +CYCLE_BRAKE_DEPLETE 1 +CYCLE_BRAKE_REFILL 0.1 +CYCLE_DELAY 0.1 +CYCLE_DIST_WALL_SHRINK 0 +CYCLE_DIST_WALL_SHRINK_OFFSET 0 +CYCLE_FIRST_SPAWN_PROTECTION 0 +CYCLE_INVULNERABLE_TIME 0 +CYCLE_PING_RUBBER 3 +CYCLE_RUBBER 1 +CYCLE_RUBBER_DELAY 0 +CYCLE_RUBBER_DELAY_BONUS 0.5 +CYCLE_RUBBER_MALUS_TIME 5 +CYCLE_RUBBER_MALUS_TURN 0 +CYCLE_RUBBER_MINADJUST 0.05 +CYCLE_RUBBER_MINDISTANCE 0.001 +CYCLE_RUBBER_MINDISTANCE_GAP 0 +CYCLE_RUBBER_MINDISTANCE_GAP_BACKDOOR 0 +CYCLE_RUBBER_MINDISTANCE_GAP_SIDE 0.5 +CYCLE_RUBBER_MINDISTANCE_PREPARATION 0.2 +CYCLE_RUBBER_MINDISTANCE_RATIO 0.0001 +CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005 +CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005 +CYCLE_RUBBER_SPEED 40 +CYCLE_RUBBER_TIME 10 +CYCLE_RUBBER_TIMEBASED 0 +CYCLE_RUBBER_WALL_SHRINK 0 +CYCLE_SOUND_SPEED 30 +CYCLE_SPEED 30 +CYCLE_SPEED_DECAY_ABOVE 0.1 +CYCLE_SPEED_DECAY_BELOW 5 +CYCLE_SPEED_MAX 0 +CYCLE_SPEED_MIN 0.25 +CYCLE_START_SPEED 20 +CYCLE_TIME_TOLERANCE 0.1 +CYCLE_TURN_MEMORY 3 +CYCLE_TURN_SPEED_FACTOR 0.95 +CYCLE_WALL_NEAR 6 +CYCLE_WALL_TIME 0 +CYCLE_WIDTH 0 +CYCLE_WIDTH_RUBBER_MAX 1 +CYCLE_WIDTH_RUBBER_MIN 1 +CYCLE_WIDTH_SIDE 0 +SELF_DESTRUCT 0 +SELF_DESTRUCT_FALL 2 +SELF_DESTRUCT_RADIUS 18 +SELF_DESTRUCT_RISE 5 +SELF_DESTRUCT_ROT 7 +SELF_DESTRUCT_VANISH 1 +WALLS_LENGTH -1 +WALLS_STAY_UP_DELAY 8 +SCORE_DEATH_SHOT 1 +SCORE_DEATHZONE -1 +SCORE_DIE -2 +SCORE_DIFF_WIN 1 +SCORE_FLAG 3 +SCORE_FLAG_HOME_BASE 1 +SCORE_GOAL 1 +SCORE_HOLE 0 +SCORE_KILL 3 +SCORE_RUBBERZONE -1 +SCORE_SELF_DESTRUCT 1 +SCORE_SHOT 1 +SCORE_SHOT_SUICIDE 0 +SCORE_SUICIDE -4 +SCORE_SURVIVE 0 +SCORE_WIN 10 +SCORE_ZOMBIE_ZONE 0 +SCORE_ZOMBIE_ZONE_REVENGE 1 +FORTRESS_COLLAPSE_SPEED 0.5 +FORTRESS_CONQUERED_KILL_MIN 0 +FORTRESS_CONQUERED_KILL_RATIO 0 +FORTRESS_CONQUERED_SCORE 0 +FORTRESS_CONQUERED_WIN 0 +FORTRESS_CONQUEST_DECAY_RATE 0.1 +FORTRESS_CONQUEST_RATE 0.5 +FORTRESS_CONQUEST_TIMEOUT 0 +FORTRESS_DEFEND_RATE 0.25 +FORTRESS_HELD_SCORE 0 +FORTRESS_MAX_PER_TEAM 0 +FORTRESS_SURVIVE_WIN 1 +AUTO_SUBSTITUTION 0 +AUTO_TEAM 1 +AUTO_TEAM_SPEC_SPAM 1 +NEW_TEAM_ALLOWED 0 +TEAM_ALLOW_SHUFFLE_UP 0 +TEAM_BALANCE_ON_QUIT 1 +TEAM_BALANCE_WITH_AIS 1 +TEAM_CENTER_IS_BOSS 1 +TEAM_MAX_IMBALANCE 1 +TEAM_MAX_PLAYERS 5 +TEAM_MIN_PLAYERS 1 +TEAMS_MAX 16 +TEAMS_MIN 1 +SP_AI_IQ 50 +SP_AUTO_AIS 0 +SP_AUTO_IQ 0 +SP_EXPLOSION_RADIUS 4 +SP_FINISH_TYPE 1 +SP_GAME_TYPE 1 +SP_LIMIT_ROUNDS 10 +SP_LIMIT_SCORE 100000 +SP_LIMIT_SETS 1 +SP_LIMIT_TIME 30 +SP_MIN_PLAYERS 4 +SP_NUM_AIS 0 +SP_SCORE_DIFF_WIN 1 +SP_SCORE_WIN 10 +SP_SIZE_FACTOR -3 +SP_SPEED_FACTOR 0 +SP_TEAM_BALANCE_ON_QUIT 0 +SP_TEAM_BALANCE_WITH_AIS 1 +SP_TEAM_MAX_IMBALANCE 1 +SP_TEAM_MAX_PLAYERS 1 +SP_TEAM_MIN_PLAYERS 1 +SP_TEAMS_MAX 16 +SP_TEAMS_MIN 1 +SP_WALLS_LENGTH -1 +SP_WALLS_STAY_UP_DELAY 8 +SP_WIN_ZONE_MIN_LAST_DEATH 1e+06 +SP_WIN_ZONE_MIN_ROUND_TIME 1e+06 +FLAG_BLINK_END 1 +FLAG_BLINK_ESTIMATE_POSITION 0.6 +FLAG_BLINK_ON_TIME 0.3 +FLAG_BLINK_START .2 +FLAG_BLINK_TIME 1.5 +FLAG_BLINK_TRACK_TIME -1 +FLAG_CHAT_BLINK_TIME -1 +FLAG_COLOR_B -1 +FLAG_COLOR_G -1 +FLAG_COLOR_R -1 +FLAG_CONQUEST_WINS_ROUND 0 +FLAG_DROP_HOME 0 +FLAG_DROP_TIME -1 +FLAG_HOLD_SCORE 1 +FLAG_HOLD_SCORE_TIME -1 +FLAG_HOLD_TIME -1 +FLAG_HOME_RANDOMNESS_X -1 +FLAG_HOME_RANDOMNESS_Y -1 +FLAG_REQUIRED_HOME 1 +FLAG_TEAM -1 +MIN_FLAGS_HOME 0 +DEATH_SHOT 1 +MEGA_SHOT_DIR 3 +MEGA_SHOT_EXPLOSION 1 +MEGA_SHOT_MULT 0.3 +MEGA_SHOT_THRESH 2 +SHOT_COLLISION 0 +SHOT_DISCARD_TIME 0.3 +SHOT_EXPLOSION 0 +SHOT_KILL_INVULNERABLE 1 +SHOT_KILL_SELF 0 +SHOT_KILL_VANISH 1 +SHOT_RADIUS_MAX 5 +SHOT_RADIUS_MIN 0.7 +SHOT_ROT_MAX 10 +SHOT_ROT_MIN 2 +SHOT_SEEK_UPDATE_TIME 0.5 +SHOT_START_DIST 1 +SHOT_THRESH 2 +SHOT_VELOCITY_MULT 1.8 +SHOT_WALL_BOUNCE 0 +ZOMBIE_ZONE 0 +ZOMBIE_ZONE_FALL 0 +ZOMBIE_ZONE_RADIUS 6 +ZOMBIE_ZONE_RISE 0.4 +ZOMBIE_ZONE_ROT 2 +ZOMBIE_ZONE_SHOOT 1 +ZOMBIE_ZONE_SPEED 12 +ZOMBIE_ZONE_VANISH 0 + + +# vovs additions + +ENEMY_TEAMMATE_PENALTY 2500.0 +ENEMY_DEAD_PENALTY 0.0 +ENEMY_CHATBOT_PENALTY 30.0 +ENEMY_CURRENTTIME_INFLUENCE 0.0 +ENEMY_SUICIDE_TIMEOUT 10000.0 + +SPAWN_POINT_GROUP_SIZE 0 + +CAMERA_FORBID_SMART 0 +CAMERA_FORBID_IN 0 +CAMERA_FORBID_FREE 0 +CAMERA_FORBID_FOLLOW 0 +CAMERA_FORBID_CUSTOM 0 +CAMERA_FORBID_MER 0 +CAMERA_FORBID_SERVER_CUSTOM 1 + +FORBID_COCKPIT_DATA "" +FORBID_HUD_MAP 0 +FORBID_HUD_CAMERA 0 + +CONDENSE_CONQUEST_OUTPUT 0 + +TEAM_BALANCE_WITH_AIS 0 + +######################################################################################## + +# Use fortress physics +include examples/cvs_test/fortress_physics.cfg + +FORTRESS_CONQUEST_RATE 0 +FORTRESS_DEFEND_RATE .6 +FORTRESS_CONQUEST_DECAY_RATE -.3 +FORTRESS_SURVIVE_WIN 0 +FORTRESS_CONQUEST_TIMEOUT -1 + +MAP_FILE Anonymous/polygon/regular/square-1.0.1.aamap.xml +SIZE_FACTOR 1 +SP_SIZE_FACTOR 1 + +SPAWN_WINGMEN_SIDE 10 + +TEAMS_MIN 0 +TEAMS_MAX 8 +SP_TEAMS_MIN 0 +SP_TEAMS_MAX 6 +TEAM_MAX_PLAYERS 1 +SP_TEAM_MAX_PLAYERS 1 +MIN_PLAYERS 0 +SP_MIN_PLAYERS 0 + +LIMIT_ROUNDS 1 +SP_LIMIT_ROUNDS 1 +LIMIT_SCORE 2147483646 +SP_LIMIT_SCORE 2147483646 +LIMIT_TIME 35791393 +SP_LIMIT_TIME 35791393 + +WALLS_LENGTH 0.001 +SP_WALLS_LENGTH 0.001 + +SCORE_SUICIDE 0 +SCORE_WIN 0 +SP_SCORE_WIN 0 +SCORE_KILL 0 + +GAME_TYPE 0 +SP_GAME_TYPE 0 + +DEFAULT_SHOUT_SPECTATOR 1 +ALLOW_VOTING_SPECTATOR 1 +AUTO_TEAM_SPEC_SPAM 0 +MIN_VOTERS 1 + +# no win zone +WIN_ZONE_MIN_ROUND_TIME 2147483646